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-On the surface, the Virtual City is a virtual representation of its physical counterpart. As you wander through the VR space, each time you make a turn you change the visual and auditory perception of the space. The viewer will feel like they are on a safari, panning across the landscape. From steel louvered doors to the wooden door, you will start to recognize the details of the city. It’s an exciting way to begin experiencing VR.
-The main criticism of the city is that it is not a simulation, but a representation. The massive size of the city means that if you walk up to it, it feels like you are entering a fog-bound city. Having said that, the VR experience is by far more immersive than a standard 360 video or even a VR experience on a flat screen. Being able to see the little details of the city is even better than seeing it with your two eyes. You can look at this city as a representation of the city as well.
-If you want to see the project in VR either in the Oculus Store or Steam, the website has a media player that is must-have format in VR. Unlike many other VR experiences, this one seems to be most like a playground, but if you want to play a game on it, play a simple VR game like ten play on it. If you want to try the Oculus Touch Controllers, feel free to download Oculus Touch.
-As this project involves a virtual environment, our roles changed from being a curator and an artist to an architect and a builder. Using a simple off-the-shelf simulator, we were able to build a VR environment that is entirely reproducible. Users can see the exact same content that was used to build the space and create their own stories. In this way, we transcend the boundaries of the physical space. d2c66b5586